Finally, a year after the release, I started to play the last chapter of the long Diabolik Lovers series: Lost Eden.

Even if my opinion about this series keeps changing every game, I admit I was really enthusiast to start; no matter how many plot holes there are, how much Rejet screws some characters, how repetitive some scenario may seem… after years, I’m still emotionally involved with these boys. I can’t help it.

I’ve started from the Sakamaki, as I usually do.

The prologue was very intriguing, since we got to feel a presence that is still unknown; it made me want to know more, it got me curious.

I’ve started with Laito, since I missed his pervyness the most; that side of him didn’t change, but at the same time, I also felt he matured a lot.

When Hirakawa suddenly uses his low voice, I always get chills.

Laito tried to avoid the responsibilities that came with his new role in the family, but I can tell he was deeply thinking about it: behind his mask of selfish and uncaring hentai, there’s actually a smart person. Maybe having him as the head of the family was not a bad choice, after all.

Kino’s first appearance was really good.

When he said “I’m your oniichan”, I was literally screaming and giggling: there’s no Rejet without oniichan! Even Kanato said it and I couldn’t help but think that Iwasaki was secretly laughing and trolling us.

I’m shocked for the huge development of the relationship among the Sakamaki brothers: they all care for each other, even if Laito doesn’t accept their help at first; I guess it’s too hard for him to rely on someone else, or understand that he can be loved unconditionally.

Even if the plot was deep and there were a lot of feelings involved, there were also some comedy gold scenes: Laito asking Kanato if he knows how women make children, and Kanato answering “I’m your oniichan after all”, will be stuck in my mind forever.

I loved this route…until I reached the ending.

I had to put on hold Vampire ending (which is supposed to be the best one) at least 3 times, because I wanted to throw my psvita out of the window. I’m not even kidding.

I want to keep my review spoiler free as usual, so I won’t say anything else…… but really, WHY?!

I was angry and shocked, so I decided to ease my mind by choosing a “nice” character after Laito, and Reiji was the first who came to my mind. Nothing can go wrong, doesn’t it?

Well… I was disappointed.

At first, no one seemed to acknowledge his role as new head of the family: not his brothers, not the Mukami and not even himself.

After 5 games, nothing has changed? He still suffers of inferiority complex, but this time is not with Shuu or his father, he just thinks he’s not good enough.

But if you don’t trust yourself, no one will follow you.

Then he decided to ignore Yui, poor girl… I pitied her, she was always alone. Azusa was an angel in this route, but I honestly loved all the Mukami for caring about her, while Reiji was a cold asshole.

And no, his tears aren’t enough for me to change my mind.

This route was boring to death, the plot was non existent and Reiji’s relationship with Yui didn’t make sense… it was a huge let down, from every point of view.

I don’t even know if I was more angry or bored.

For a moment, I hoped at least the endings could be a saving grace…. they weren’t.

I’ve never been interested in Reiji, I admit it; but I grew to like him, game after game, and I wanted to see his final step. But the writers ruined everything.

I’ve played my dear Shuu next, hoping he would be awesome as usual.

And he was even better, I was so happy while playing his route, I was almost crying of joy!

I loved him, he’s always my best boy; not only of Diabolik Lovers, he’s really my best boy ever.

The plot was all I could ask for, it was interesting, tragic, romantic… I loved every single scene, literally everything!

I wasn’t expecting his relationship with Yuuma to be finally explored and solved completely, it was a true blessing: every time I hear Edgar’s name, I remember the first game and feel the same emotions… MY POOR HEART.

It seems that Reiji even regrets what he did back then, I don’t know if I can trust him completely, but….. maybe it’s true. I appreciated his attitude in this route and his respect for Shuu seemed sincere, so I’ll try to believe his good intentions. His sacrifice in the ending was an epic moment, I guess I should forgive him as Yuuma did.

At some point Rejet played with my heart really cruelly, I felt it breaking into a million pieces… but it couldn’t end like that, I kept praying and hoping… and I wasn’t disappointed.

THANK YOU. I couldn’t handle such pain, not again.

I loved every ending: the vampire one was perfect, but the others were tragically beautiful.

Best boy, best route, best ending.

I’m so happy I could cry, I swear.

After this pure bliss, I descended to hell and played Kanato.

Well…. it was worse than I expected. It was a huge step back from Dark fate, it felt like More Blood all over again and I don’t want to deal with his hysterical attitude ever again. NO. Literally, no.

I wanted to drop it so badly, even from the prologue…. I felt physical pain.

If Kino wasn’t there, Yui probably would have died at least twice.

I basically played it until the end because I wanted to see him suffering in the bad ending and I was hoping someone would stab him, I’m not even kidding.

After this agony, I played my angel Subaru.

His route was so sweet, he got the best CG and I could really feel his love for Yui.

Despite my eternal love for Shuu, I think that Yui and Subaru are the cutest couple, you can see the love in their eyes in every CG.

Sakamaki brothers were all really supportive, I enjoyed the brotherly love in this route; also Laito’s trolling at first was really funny!

Nothing interesting really happened plot-wise, it was all based on Subaru’s cuteness; but I don’t complain, it was lovely.

His vampire ending was good, but the brute ending was so shocking (and disgusting), it’s going to haunt my dreams forever……….. I won’t forget it for a long, long time.

Ayato was my last Sakamaki and I admit I was worried: I don’t like him that much, his route in More Blood was awful and I didn’t want to deal with Cordelia again.

Anyway, I admit he wasn’t that bad. At least, not hateful.

He’s possessive and selfish as usual, but he didn’t abuse Yui as he used to in the previous games, nor treated her as an object, so it’s ok.

The plot was more elaborated and the route was longer than the others, it took me a lot of time to complete it and I honestly wished this happened to better characters; but I guess only poster boy gets this treatment.

There were (too) many scenes of Ruki and Reiji talking about Karlheintz, but most of their conversations were really interesting: they basically admitted their jealousy towards Ayato who has been chosen as the new head of the family instead of them.

No wonder they both think to suit that role more than an arrogant, egocentric and childish ore sama; at least, this is how it should be, even if Reiji’s route showed a different scenario.

I found it really weird that Kino was almost absent in this route: I thought we could see an epic fight between poster boys, but it was more Ayato vs Ruki here.

I appreciated how Ayato apologized in the end and admitted his mistakes, but it was obviously too late for me. I dont’ even want to talk about the Vampire ending, it was pure trollfest.

This ends the first half of the game, the Sakamaki’s routes.

Despite some painful moments, I enjoyed this game so far: my lovely Shu had a great route, Subaru was a cinnamon roll, Laito was good for the most part and Ayato wasn’t that awful.

I’m sad Reiji was boring again and I’ll just pretend Kanato didn’t exist.

Then, it was Mukami’s turn!

While I was playing Mukami’s prologue, I was almost crying: they are a true family, they care about each other and Yui is so happy with them!

The atmosphere is completely different from Sakamaki’s house, it’s peaceful and soothing; Yui is a true member of the family and everyone loves her.

I’ve started with Ruki.

At first, I was surprised to see how much he changed from the previous games: he stopped being boring and too serious and he became more flirty and caring towards Yui…. for a while.

His route was sad from the beginning, since he was clearly disappointed by Karlheintz’s choice: he could be a great head of the family, but Shuu was preferred just because he’s his “real” son.

I thought Ruki finally overcame his desire of becoming Adam, but apparently he was still butthurt and didn’t accept defeat.

The poor Yuma tried to put some sense in his head (with a punch LOL), but all he obtained was to piss him off; from that moment, Ruki started to become violent and also abusive.

There were a lot of flashbacks I really appreciated, even if they were sad for the most part.

The final revelation about Karlheintz was shocking, but I really loved Mukami’s decision and the endings, they made me teary eyed.

Is it just me, or Ruki always gets the worse CGs? I remember how derpy they looked in Dark Fate too, but this is even worse…. some are useless, others are simply bad. This makes me angry, because other characters had a decent treatment, while Ruki (sometimes also Laito and Kanato) were mistreated like this. The only one I liked were in the endings and also the family one in the last epilogue. I save this route only for the Mukami family love, it was touching!

Kou’s route was nice, but still kind of weird for various reasons.

I felt like the writers didn’t have a specific plan for him, so they decided to throw in this route various generic tropes, without deepening anyone of them.

It probably went like:

Writer 1: “We should make Kou’s route really sweet. Let’s write many romantic moments”.

Writer 2: “Yeah, but we need some angst too. He can’t be Adam”.

Writer 1: “Ok. Let’s add some drama too. Like talking about his true mother or something”.

Writer 2: “Perfect. And some brotherly love with Subaru, people loved that”.

Writer 1: “While we’re at it, let’s hint some kind of 3P route”.

Writer 2: “It’s settled then, let’s mix this all together. We don’t need a defined plot, let’s just add some of this and that, it’s enough to cover the route”.

Writer 1: “You’re a genius. We’re very smart, no one will notice we don’t know what to do with him”.

And that’s what happened.

I didn’t dislike this route, but it felt a bit superficial and without a direction, even the endings were nothing special.

Anyway, I love him, I can forgive Rejet even for the awful CG that ruined his angelic face. Maybe. Or maybe not.

Azusa’s route was very sweet, I appreciated the overall “brotherly love” atmosphere.

It was a bit sad at first, since he was worried about his role: he felt useless, after he lost his arm; but his brothers made him realize how much he’s loved and appreciated.

He’s not weak as he thinks, we already know that!

He made a difficult choice to protect Yui and his brothers and he decided to sacrifice himself as usual, but it’s expected: he’s a pure soul, a true angel. I don’t think his decision was wrong either, even if it’s not morally correct probably.

For all the route, I just wanted to hug him and tell him how precious he is.

The epilogue was so tragic, I was crying with him… why is there always so much suffering in this boy’s life? It was terrible! I loved the pain of the Brute ending too, it was bittersweet as the whole route. Great job in breaking my heart, Rejet!

Yuuma’s route was interesting at first, because it allowed us to see how the ghouls live every day, dealing with hate and discrimination.

I honestly didn’t like that much the decision of choosing a random dead character from the previous games and make him magically live again as a ghoul: it could have been shocking if it happened once, but every Mukami’s route followed this pattern and it just became predictable soon.

This route also felt a bit disconnected from the others: I couldn’t feel the typical Mukami brotherly love; Ruki was really cold, he just wanted to obey Shuu’s orders, and the others didn’t take actions either. Shuu was distant and uncaring, as if he didn’t care much about Edgar, which is really weird after playing his route.

In the end, Yuuma’s route wasn’t bad at all, but it felt strange compared to the others, as if it was written by another person who made them all pretty selfish: I really can’t imagine Yuuma leaving his brothers just to pursue his goal, it was painful to watch.

 After Mukami, I started Tsukinami.

Shin’s route looked sad and filled with angst immediately.

His personality is a bit abusive, but he can also become sweet; sometimes I think he just enjoys trolling, so I can’t hate him.

Carla’s disease had a huge role, even too much honestly, so it was painful: there’s nothing we could do, other than wait for him to die.

At some point, there was a great revelation I wasn’t expecting at all and I was literally shocked… it felt random, but I admit I appreciated it; at least it made this route memorable.

I admit his endings were the most interesting of the game, at least they weren’t predictable stuff involving Karlheintz’s power or Eden; this route was centered around First blood’s pride and I appreciated this change, it felt new and different from the previous characters.

Then I played Carla.

I admit I was worried at first, since he was mean and violent in Dark Fate; but he really changed a lot, I didn’t expect to see sweet scenes right from the start. And with a nice CG too!

He treated Yui nicely most of the time, I could see he cared about her; but still, he was too possessive and sometimes aggressive, so he ended up hurting her in many situations.

Kino was always butthurt and irritating (even more than usual), I couldn’t stand him at all.

Even if I didn’t dislike Carla as a character, this route was boring overall: even if there was almost no plot, it was way longer than the others (as every poster boy), so it was annoying to sit through.

I couldn’t stand the ghouls, they just kept complaining and even refused to do anything to protect themselves, they just expected to be protected by someone else.

Vampire ending was so happy it felt weird, everything was solved too easily as usual and there were too many good revelations in a the spare of a few minutes.

Manservant ending was the only one which got my interest.

After Carla, it was finally the moment I’ve been waiting for 12 long routes: time to play Kino!

Since he’s the new character, he was obviously the one who got me the most interested: he was also the villain in all the previous routes, so I really wanted to understand the reasons behind his cruel actions.

His attitude was as I expected: a sadistic ore sama, he kinda reminded me of Ayato in the first game.

His relationship with Yuri got me interested, I really wished I could see him at least in a CG… but sadly, he apparently didn’t deserve a sprite, even if his role was very important.

I’m disappointed, Rejet.

I couldn’t trust Kino completely, not even when his personality became nicer: after he realized he liked Yui, I admit I appreciated some cute moments; but still, I couldn’t understand him.

I wish there were more childhood scenes, because I still have too many unanswered questions: who is his mother? Why did Karlheintz abandon him?

In fact, this route seemed more like “let’s take a look at the story from the point of view of the villain”, instead of a true new route which can stand on its own.

If someone bought this game just for Kino and played his route immediately, they’d probably be disappointed. I followed the game’s play order, which suggested to play Kino last, and that’s probably the best decision to enjoy this route properly.

This may be the last Diabolik Lovers game.

If it was, I’m satisfied: this game feels like a true ending and I honestly couldn’t imagine something more to add; Sakamaki’s personalities have been explored deeply and so it was for Mukami.

I’m pretty satisfied about Tsukinami too.

Kino is the only one who deserves more, but I don’t think it’s worth making a new game with 13 routes just to further explore one character.

But Rejet has the final decision, let’s wait and see.

Would I recommend this game?

If you love this series, absolutely yes!

Some routes may be boring, but I guess it can’t be helped after so many years and with 13 routes.

It took me more than 2 months, but overall I enjoyed it a lot, even more than Dark Fate.

There were also new important revelations, so it’s a must play!